When we adjust the unit sizes in Blender we don't change the scale of the objects in that scene but we do change their dimensions. The unit system in Blender is like the system of measurement our scenes use. Related content: How and why do we apply scale in blender How does scaling and the unit system work in Blender? To avoid this issue, we usually Apply an objects scale whenever we want to add modifiers or setup effects that need to be relatively similar across objects.Ĭheck out the article below for more info on applying scale. Many objects operation don't work relative to this scale so we can start seeing weird artifacts in our objects if this scale goes too far off from 1. If we scaled an object in object mode it will remember that adjustment by adjusting the scale value. This will keep the objects dimensions the same but will set all the values for scale back to one. This won't change the dimensions of the object but will apply the current scale values. Going into edit mode allows us to scale parts of an object but it's important to note this does not affect scale values as we are directly modifying the mesh whereas scale is a vector that the mesh positions are multiplied by.Īnother way to change the scale of an object is to apply its scale. We also have the option to scale individual parts of an object as well as the entire object. Generally, when we talk about changing the scale, we'll do it by changing the unit of measurement in the scene. What does it mean to change the scale in Blender?Ĭhanging the scale in Blender can mean a couple different things.
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